WildWorks’ Animal Jam - Play Wild!, the leader of the pack in mobile kids’ games since 2015, is now letting players join their own Pack: an in-game social group with themed “hideouts,” a Pack-specific chat channel, daily reward “loot,” and more. Since the ambitious, leading-edge feature’s launch in November of this year, over 210,000 Packs have been formed, and kids’ games will never be the same.Read More›
Parents have always had a lot to worry about when it comes to their children. It’s simply part of the job. Many of the issues parents face today are the same ones they've dealt with in the past, including safety, diet and how much independence to give their kids. But parenting in the 21st century also comes with new challenges that past generations never had to tackle. Overwhelmingly, these challenges have to do with how kids safely and responsibly use digital technology.
Kids are starting to use social media at progressively younger ages, but they often aren’t prepared for navigating the online world. Rather than handing them a device and letting them learn from friends or on their own, many parents have made it a priority to teach their kids the importance of safe online communication.Read More›
Glen Beeby from ABC4 reports on the growing games industry in Utah, visiting Animal Jam headquarters and interviewing WildWorks CEO Clark Stacey.Read More›
With kids having access to technology at younger ages than ever before, parents are taking more control over their kids' screen time, with 84 percent of parents surveyed requiring that they grant permission before their children spend money on games online. The research, conducted by WildWorks, a leading developer of online worlds and free-to-play games, analyzed parents' involvement today in their kids' online activity.
Hinting at the high level of parental oversight today when it comes to their children's Internet usage, over 80 percent of parents implement a time restriction when it comes to playing games online, and over 75 percent always check the safety of games before purchase.Read More›
Animal Jam – Play Wild! by WildWorks was named "Best App for Kids" at the Google Play Awards at Google I/O 2017, highlighting the year's best apps and games across twelve categories. With more than 85 billion apps and games downloaded on Google Play over the past year, Animal Jam was chosen from the five nominated kid-focused apps for its family-friendly design that encourages creativity, exploration and education for kids.
The twelve winners, in worldwide categories ranging from standout startups and indies to most innovative app designs, were selected by cross-functional teams throughout Google who work hand-in-hand with the relevant categories and product areas. Each category had its own specific criteria, but met common requirements for all chosen apps including high star ratings, freshness and technical performance.Read More›
The company continues to expand its brand with new licensing efforts in Brazil
WildWorks, a leading developer of online worlds and free-to-play games, today announced the appointment of Exim Brasil as the company's first licensing agent signee in Brazil to represent Animal Jam consumer products and promotion.Read More›
Animal Jam Now Offering New Membership Benefits for Premium Content on AnimalJam.com and the Chart-Topping Mobile App
Animal Jam – Play Wild! by WildWorks, a leading developer of online worlds and free-to-play games, was recently selected as a nominee for the annual Google Play Awards in the "Best App for Kids" category. The Google Play Awards celebrate achievements of the developer community over the past year, by recognizing the best apps and games across twelve categories.Read More›
Kidscreen covers the expansion of Animal Jam toys into Latin America.Read More›
Rich Johnston at Bleeding Cool covers the upcoming Animal Jam comic series.Read More›
Wendy Goldman Getzler at Kidscreen investigates the ongoing changes and successes of virtual world aimed at kids, including Animal Jam.Read More›
Suzie Ford of MMORPG.com interviews WildWorks CEO Clark Stacey in the wake of Club Penguin’s decision to shutter its flagship desktop virtual world.Read More›
Jade Burke of licensing.biz announces the new partnership between WildWorks and PhatMojo to create new Animal Jam collectables.Read More›
Allan Smith of the Huffington Post discusses online bullying and how developers of kids’ games can address the problem, with input from WildWorks CEO Clark Stacey.Read More›
New partners span publishing, toys and games.
Rockpool has signed a new wave of UK partners for WildWorks’ global online playground, Animal Jam.
Ravensburger has come on board for games and puzzles; Winning Moves for Top Trumps and Hasbro for board game brand extensions.Read More›
Dynamite Entertainment announces its new partnership to bring the world of Animal Jam to comic books.Read More›
Following what has been billed as a ‘spectacular reaction’ at this year’s Las Vegas Licensing Expo, a swathe of new licensees across apparel, homewares and accessories have come on board with the brand.
Rockpool has unveiled the first wave UK partners for WildWorks’ global online playground, Animal Jam.Read More›
Kate Rogers of CNBC discusses the growing number of females working in the gaming industry, including a visit to WildWorks’ headquarters in Salt Lake City with interviews of EVP Jeff Amis and 3D artist Emily Vincent.Read More›
Animal Jam is a franchise by WildWorks that is the largest online social game in the world
SALT LAKE CITY, UT –(Blasting News – July 14, 2016) – WildWorks is an interactive entertainment company that creates fun, unique and imaginative games for kids. The company’s brilliant game design, audience expertise and dedication to ethical online commerce ensures that children and their parents feel safe and happy during playtime. WildWorks is focused on producing content that can be considered “purposeful play.” To date, one of their most popular brands is “Animal Jam,” an online community that blends gameplay and avatars with educational content created in association with National Geographic. Animal Jam is appealing to kids who love animals and the outdoors; the brand has seen astronomical growth since its inception. It is currently one of the largest online social games for children in the world, connecting more than 50 million registered users globally.
Clark Stacey is the CEO of WildWorks. He has more than 20 years of experience in video game development and he presently employs 130 developers and support staff via his Salt Lake City and Amsterdam studio locations. Recently, Clark spoke about his experiences working in the toy industry and his hopes for the future.Read More›
SALT LAKE CITY, UT –(Pixelkin – July 12, 2016) – Animal Jam is hugely popular MMO for kids. In the game, kids make avatars of various worlds and explore virtual worlds, play games, and build dens all while learning about animals in between. Now the game is coming into the real world as part of a new toy line.
The first part of the toy line is called Adopt-a-Pet and was launched in June. The toys are little houses that include a pet figurine with two accessories and a code that can be used in the game. Like lots of other toys, these toys are “blind” toys, meaning you can’t tell what’s inside until you open it. The Adopt-a-Pet line is sold out at its original retail price, but if you really, really want them, some are available on Amazon for double their original price.Read More›
Animal Jam Named Fastest Growing Gaming Site in the United States by SimilarWeb
SALT LAKE CITY, UT –(Marketwired – Feb 4, 2016) – WildWorks, a leading developer of online worlds and free-to-play games, today announced that Animal Jam has become the fastest growing gaming site in the U.S., and ranks in the top 15 biggest players in the online gaming industry, according to SimilarWeb.
Animal Jam, the online playground for kids who love animals and the outdoors, has seen astronomical growth since its inception with more than 50 million registered users worldwide. The game’s reach is expanding from online to offline with the launch of toys, accessories, and apparel at retailers this summer. With an average 25% year-over-year increase in revenue and additional global licensing deals underway, Animal Jam is slated to continue its growth and dominance in the online kids space.Read More›
By Meg Morley Walter – BeehiveStartups.com
“Our players already watch over 4100 minutes (almost 6 months) worth of educational video in Animal Jam every day. Now that will be available to them on mobile platforms, along with our e-books and other educational assets.”
By Will Schmidt – tech.co
“Take note, all you game developers out there: this is how you successfully monetize a F2P game in the modern age.”
By Dan Crawley – Venturebeat.com
“WildWorks today launched an iPad version of Animal Jam, the game it says is the world’s biggest social network for kids.”